Comparison of items
The following is a comparison of items in Arena of Valor.
Attack Items[edit | edit source]
Item | Tier | Cost | Attack Damage | Armor Pierce | Attack Speed | Critical Chance | Life Steal | Armor | Max HP | HP Regen | Ability Power | Magic Pierce | Magic Defense | Max Mana | Mana Regen | Cooldown Speed | Movement Speed | Unique Passive |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Short Sword | 1 | 250 | +20 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | None |
Dagger | 1 | 290 | - | - | +10% | - | - | - | - | - | - | - | - | - | - | - | - | None |
Gloves | 1 | 490 | - | - | - | +12% | - | - | - | - | - | - | - | - | - | - | - | None |
Bloodied Club | 1 | 410 | +10 | - | - | - | +8% | - | - | - | - | - | - | - | - | - | - | None |
Chain Hammer | 1 | 410 | +40 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | None |
Cleaving Claymore | 2 | 910 | +80 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | None |
Arcane Hammer | 2 | 740 | +25 | - | +15% | - | - | - | - | - | - | - | - | - | - | - | - | Speed Up: Normal attacks increase movement speed by 10%. |
Tempest Blades | 2 | 780 | - | - | +25% | - | - | - | - | - | - | - | - | - | - | - | +5% | None |
Astral Spear | 2 | 830 | +50 | +60 | - | - | - | - | - | - | - | - | - | - | - | - | - | None |
Shuriken | 2 | 890 | - | - | +25% | - | - | - | - | - | - | - | - | - | - | - | - | Vital Point: Normal attacks deal additional 20-34 physical damage (scales with hero’s level). |
Uriel's Brand | 2 | 2020 | +100 | - | - | - | - | - | +600 | - | - | - | - | - | - | - | - | Magic Guardian: When hero’s HP falls below 40%, Uriel’s Brand grants +200 magic defense and summons a Shield that absorbs (500+hero’s level*100) magic damage for 5 seconds. 75-second cooldown. |
Curse of Death | 2 | 1800 | +100 | - | - | - | +10% | - | - | - | - | - | - | - | - | - | - | Soul Prison: On dealing damage, reduces target’s HP regeneration by 50% for 1.5 seconds. If this is triggered by normal attacks, the duration is extended to 3 seconds. |
Death Sickle | 2 | 2000 | +60 | - | - | - | - | - | - | - | - | - | - | - | - | +5% | - | Divine Intervention: Prevents damage from a potential killing blow, then increases movement speed by 20% for 1 second. 90-second cooldown. |
Spear of Longinus | 3 | 2060 | +80 | - | - | - | - | +150 | - | - | - | - | - | - | - | +15% | - | Shatter: Decreases target armor by 50 on hit for 5 seconds. Stacks up to 5 times. |
Fafnir's Talon | 3 | 2040 | +60 | - | +30% | - | +10% | - | - | - | - | - | - | - | - | - | - | Dragon’s Breath: Normal attacks deal additional damage equal to 8% of target’s current HP. |
Claves Sancti | 3 | 2000 | +100 | - | - | +30%* | - | - | - | - | - | - | - | - | - | - | - | Gift of the Swift: After dealing a critical hit, movement speed increases by 3 per hero's level. Lasts for 1.5 seconds (only effective when using a ranged hero). Critical Chance +30% (does not stack). |
Muramasa | 3 | 1980 | +70 | +40%* | - | - | - | - | - | - | - | - | - | - | - | +10% | - | *Armor Pierce +40% (does not stack) |
The Beast | 3 | 1740 | +100 | - | - | - | +25% | - | - | - | - | - | - | - | - | - | - | None |
Omni Arms | 3 | 2150 | +70 | - | +15% | - | +10% | - | +500 | - | - | - | - | - | - | +10% | - | Elemental Power: After using an ability, the next normal attack within 5 seconds deals 100% more physical damage. 2-second cooldown. |
Slikk's Sting | 3 | 2050 | - | - | +30% | +20% | - | - | - | - | - | - | - | - | - | - | - | Hurricane: Increase critical damage by 50%. |
Fenrir's Tooth | 3 | 2950 | +200 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | Fenrir's Tooth: Increases all damage dealt by 30% when the target's HP is below 50%. |
Blitz Blade | 3 | 2020 | +60 | - | +30% | - | +10% | - | - | - | - | - | - | - | - | - | +5% | Chain Lightning: Every 8 seconds, the next normal attack triggers a chain lightning that deals 150 (+20% attack damage) physical damage. Each normal attack also carries Life Steal and reduces cooldown by 1 second on hit. |
Devil's Handshake | 3 | 2070 | - | - | +30% | +20% | - | - | - | - | - | - | - | - | - | - | +5% | Flame Wrath: Normal attacks increase attack speed by 10% for 2 seconds. Stacks up to 5 times. |
Rankbreaker | 3 | 2020 | +110 | +110-250* | - | - | - | - | - | - | - | - | - | - | - | - | - | Windwalk: Increases movement speed by 10% after exiting battle. Break: Increases armor pierce by 100 (+10 per level). |
Item | Tier | Cost | Attack Damage | Armor Pierce | Attack Speed | Critical Chance | Life Steal | Armor | Max HP | HP Regen | Ability Power | Magic Pierce | Magic Defense | Max Mana | Mana Regen | Cooldown Speed | Movement Speed | Unique Passive |