Gameplay

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Arena of Valor is a 3D, third-person, multiplayer online battle arena (MOBA) game for mobile. The game has a great variety of gamemodes, such as Ranked, Grand Battle, Abyssal Clash, Valley Skirmish and so on. Players compete in these matches which on average for Grand Battle last for around 12 – 18 minutes. Players aim to destroy enemy towers on the map, with the victory condition being to destroy the enemy core.

Players control characters, referred to as heroes, and each of these heroes have a unique set of abilities. Heroes start the game at a low level, and can earn gold and experience (XP) in various ways: Killing non-player creatures such as minions or monsters, defeating other players, destroying structures, passively through time and through special items that can be purchased through the shop. Earning experience unlocks and augments abilities, making the hero more powerful. Items purchased in the shop do not carry over matches, and therefore all players are on equal footing at the start of every match.

Matches give players rewards, such as gold, which can then be used to buy a variety of heroes or arcana. In addition to this, players can play Ranked, which allows them to be matched with players who are at the same skill level and be assessed through in-game Ranks. Stars can be earned for a winning matches, but the player can also drop stars by losing.

Gamemodes[edit | edit source]

Grand Battle and Ranked match, Antaris Battlefield 5v5[edit | edit source]

In 5v5 maps, the bottom, middle, and top lanes are battle lanes. The lane refers to the path on which both friendly and enemy soldiers battle it out. The map is named the Antaris Battlefield, also known as Horizon Valley, and is divided into two sides (blue and red).

Usually one or two players take the top and bottom lanes. These are called the side lanes. The middle lane is taken by one solitary player and is called the solo lane. The solo lane is shorter and requires a mage that levels up quickly.

Jungle[edit | edit source]

The Jungle is in between the three battle lanes. It is a large area rich in resources. Usually each team's Jungler controls it. The Jungle’s buffs are often stolen by players from both sides. There is a lot of cover or bushes in the Jungle, which is great for ambushing and sneak attacks.

There are many small group battles that take place in the Jungle during every match. Players must have good teamwork to ensure progress.

Defense Towers[edit | edit source]

Defense Towers are structures with very high offensive and defensive capabilities. Defensive Towers are present on each lane. These can protect enemy Heroes.

That's why you must pay special attention to the Tower’s attack order and the timing of your team's advance if you want to push past themand kill your enemies. It's best to time your push when your side's soldiers are entering the enemy Tower's attack range.

Abyssal Dragon and Dark Slayer[edit | edit source]

The Abyssal Dragon can provide both sides with ample EXP and resources in the early game, which makes it a hotly contested spot early on. If you beat it, you can use the buffs to crush enemies and get one step closer to victory.

The Dark Slayer can give your team buffs in the late game, such as directly restoring HP. This is an important weapon during group attacks in the late game.


Antaris Battlefield 1.0[edit | edit source]

Antaris Battlefield 1.0.jpg

Antaris Battlefield 2.0[edit | edit source]

Antaris Battlefield 2.0 map.png

Antaris Battlefield 2.0 was released on 30th of August 2018, called "Battlefield Reborn".

The patch notes for the update can be found here.

Antaris Battlefield 3.0[edit | edit source]

Antaris Battlefield 3.0 map.png

Antaris Battlefield 3.0 was released in the update of 15th of July 2019, where the dynamic lighting of the map got drastically improved.

The patch notes can be found here.

Valley Skirmish, 3v3[edit | edit source]

Is a 3v3 gamemode. The map consist of one upper jungle part.

Valley Skirmish 1.0[edit | edit source]

The first implementation of the 3v3 mode had very similar characteristics as the 3v3 map in Wangzhe Rongyao (Chinese: 王者荣耀; pinyin: Wángzhě Róngyào). Where the upper part of the jungle consisted of a small part and the lower part consisted of a few jungle camps including the Garnak.

Valley Skirmish 1.0.png

Valley Skirmish 2.0[edit | edit source]

Later game removed the lower jungle and has only an upper jungle instead, with the Garnak moved to the top.

Valley Skirmish.jpg

Valley Skirmish 3.0[edit | edit source]

As of 16 October 2020 a new Valley Skirmish map was released, which was also called Shadow Duel, referring to the battle between Lorion and Bright.

Hook wars, Treasure Bay[edit | edit source]

In this 5v5 mode, players needs to stay on the middle of the two ships in order to increase the points for their team. Reaching 100% results in a victory. In this mode, players also have a hook instead of a talent to grab enemies to their ship.

Treasure Bay Hook Wars map.jpg

Death match[edit | edit source]

This is a 2v2v2v2 mode. The goal is to get the most points in order to win. Killing enemies grants points.

Deathmatch map.png

Solo Battle and Abyssal Clash, Black City[edit | edit source]

The map is the same for both Solo and Abyssal Clash mode. Except for the fact that Abyssal Clash has one additional tower on each side. Players are not able to recall in both modes, however the fountain in Abyssal Clash will not grant any HP or mana regen.

Black City Solo map.png

Football Fever[edit | edit source]

Instead of fighting, play soccer on this field.

Football Fever map.jpg

Clone Clash[edit | edit source]

Played on the Antaris Battlefield. Each team has the same heroes.

Gladiator's Summit[edit | edit source]

5v5 but with low cooldowns on everything.

Mayhem mode, 10v10[edit | edit source]

This is a 10v10 mode where the map is bigger, abilities of heroes are enhanced, and there are additional jungle monsters.

Mayhem mode banner.jpg

Duo Race[edit | edit source]

As of Beta 29, Duo Race mode has been added to the Arcade modes. In this mode, teamwork is the key to everything.

A small guide to this gamemode:

  • Part 1: Teams
    • Each game is played by five teams of two players.
  • Part 2: Winning
    • The first player to complete two laps wins the race (going the wrong way does not count). However, final results and rewards are calculated based on the Team Score.
    • Team Score = Player Score + Teammate Score + Finish Score (teams receive Finish Score only if both players are able to reach the finish line)
  • Part 3: Gameplay
    • Tap the Drive button to transform into a vehicle for a period of time. Teammates within five meters can tap the Enter button to get in the vehicle.
    • Tip: Bonus effects are received when carrying a teammate. Coordinate with your teammate in driving and getting in the vehicle to stay in the lead.
  • Part 4: Mysterious Boxes
    • Mysterious Boxes give players a random item. Items can be used to gain advantages or disrupt other players.

Duo Race lobby.jpg

Carano Chess[edit | edit source]

Carano Chess is a whole different mode, for further reading please refer to this guide.

Carano chess preview.png