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Arena of Valor Wiki
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== Beta 35 Patch Note == === 1. Battlefield === ==== Battlefield Clarity Improvements ==== * Summon Slayer Logic - Battle Screen UI Notices When a player kills the Dark/Infinite Slayer, or when these powerful neutral units arrive on the battlefield and start to attack, a UI notice will appear on the right to indicate this. [[File:Beta 35 Patch Note 1.png]] - Mini-Map UI Notices We have redesigned the mini-map icons of Dark Slayer & Infinite Slayer and added a new attack route for Dark Slayer. [[File:Beta 35 Patch Note 2.png|Left: Dark Slayer summoned by a player; Right: Infinite Slayer summoned by a player|alt=]] Left: Dark Slayer summoned by a player; Right: Infinite Slayer summoned by a player [[File:Beta 35 Patch Note 3.png]] * Mini-Map Icon Improvements Improved the overall performance of the mini-map. [[File:Beta 35 Patch Note 4.png]] * Tower Attack Logic Improvements We've enhanced tower graphics for targeting and attacking heroes, including the warning ring, connecting lines, and shots. We also added new hero graphics that appear when they are targeted by towers. We hope this will help players clearly identify the target the tower is attacking. [[File:Beta 35 Patch Note 5.png]] * Buff Information Panel Improvements We've redesigned the layout of the buff information panel to make it more intuitive and highlight the key points. [[File:Beta 35 Patch Note 6.png]] * Wildling HP Bar Improvements Although it provides important information on the battlefield, it has been a while since the HP bar has been improved. This time, we've focused on improving the HP bar of wildlings to make the HP bar of epic wildlings reflect their levels and to help players pay attention to the most important HP information. At the same time, we have noticed that the importance of epic wildlings is growing by the day and that players often lose sight of their HP due to the distance. Now, when the HP bar is within a certain range outside the screen, it can be adaptively displayed on the screen.
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